Superman: Doomsday! (2007)

Superman_Doomsday_DVDFollowing the hype of Man of Steel which I reviewed yesterday, and Superman and DC’s future fresh among the tabloids I thought i’d review my favorite animated feature of the man of steel, Superman: Doomsday (2007). When you have a character so powerful as Superman, it’s hard for him to really feel in danger. He rarely ever did in the films, among the cartoons, in the justice league. The last son of Krypton is a god, with the sensibility of a righteous man. However Superman:Doomsday completely subverts and questions the whole ideal of Superman in a very direct and clever manner.

The plot begins with workers from Lexcorp (a company owned by Lex Luthor) digging underground. They find an ancient relic, a container of sorts. The container begins to crack, as an ancient living weapon known on Earth as Doomsday cracks out of the pod and begins to wreak havoc on Metropolis. Doomsday is unrelenting, and his sole design is only to destroy all organic life. The creature is incredibly powerful, and mostly unstoppable. Superman and the beast meet as Doomsday dies as Superman plummets him through orbit into the ground. Superman exerts himself and passes away too, or so it seems. Luthor relocates the body post-funeral, and begins to clone Superman. Meanwhile the clone defies Luthor, destroying the rest of the cloning facility in the process, whilst hospitalizing Luthor. Superman’s Robotic companion in the fortress of Solitude locates his body, and begins to heal him. However the still weak Kal-El must go face his doppelganger as it’s wreaking havoc on metropolis, regardless of his weakened state.

The looming biological weapon Doomsday, in conflict with Superman.

The looming biological weapon Doomsday, in conflict with Superman.

DC and their animated studios are really underrated. Almost all of their animated features are highly entertaining, although on this one the animation is good at best. However the story, and it’s fairly adult approach to Superman is commendable. It questions the character, and brings one of the most notable arcs in Superman’s genealogy to the screen (although very altered). The Death of Superman, or sometimes referred to as the reign of the Supermen is a long unwieldy story arc that took place in the very early 90’s. Superman:Doomsday essentially cut out the comic book filler, providing the inner skeleton of the story instead of the whole thing. Although it’s very neat and concise as a piece of animated fiction.

For fans of Superman, and DC’s animation I’d really suggest Superman:Doomsday. It’s not fantastic by any means, but it’s quite good. For me it’s slightly devalued by the amount of Lois Lane/Clark Kent waffle. How a pair of glasses will constitute a secret identity by any means is truly a mystery to me. Just a short piece of Superman relevance today, I dive back into my study of 1931 tomorrow, as I watch The Public Enemy (1931) starring James Cagney. Cheers for stopping by, and follow me @Sams_Reel_Views. 



Push Start or Insert Credits: Retro Gaming, Nostalgia, and Disney’s Wreck it Ralph.


A secondary promotional poster for Wreck It Ralph (2012), depicting M.Bison (Street Fighter), Dr.Eggman (Sonic the Hedgehog), and Q*Bert

Gaming to most is primarily a recreational pass-time with no real significance, this is usually the case with the ‘casual gamer’. However in the past few years/decades Games and Gaming Culture have evolved to not only a sub-culture, but a mainstay of popular culture itself. Part of the reason why is rooted in what’s happening to technology. In this postmodern era technology is basically merging into one, presenting the same access points and platforms with marginally different software. Consoles, computers, phones, Ipads, handhelds are all incorporating the same ideas, apps, features, and widgets as all kind of media is kind of being raised to the same degree in terms of cultural regard to suit this media conglomeration.

However as the evolution of console continues, I find myself yearning for the past in gaming. I’m not saying X is better than Y, or any kind of Box is better than a Cube, Station, Cast, or otherwise.I feel as games become more about the aesthetics and the streamlined technology, that there’s not as much thought put into the design. After all a game’s mechanics and how it plays, should always be the forefront, the central idea not just a generic shell with a different themed aesthetic like some games series have degenerated into.

Gameplay of one of the Home Ports of Arcade Machine classic 'Q*Bert'

Gameplay of one of the Home Ports of Arcade Machine classic ‘Q*Bert’

Obviously this is a huge generalization and is not aimed at any game, series, company or console in particular, and I’m certainly not saying I hate modern gaming as I both own and play them. I can’t remember the last time a modern game really immersed me to the point I couldn’t stop playing it, where I couldn’t fight the urge but play hour after hour until the early hours of the morning as my eyes turned hazy and bloodshot. I fondly remember being a child, eagerly clutching my Gameboy Colour on a Saturday morning, contently leveling up my Geodude in the addictive confines of a plastic yellow cartridge. Pokemon as I understand mean’t a lot to my generation and it’s notion of childhood. Along with the TV Show, the collectible cards, and the general merchandise. There’s a lot of running jokes on the internet about Pokemon now. Mostly referencing the original 150, and how the others’ll never be the same. To me that’s not so much a joke or a quip, but a general statement, an observation of how the things we once knew and loved do change.

Pokemon Blue, and the infamous ‘MissingNo’ a glitch pokemon that would occur graphical glitches and errors, much like Vanellope Von Schweetz.

Pokemon Blue, and the infamous ‘MissingNo’ a glitch pokemon that would create graphical glitches and errors, much like Vanellope Von Schweetz.

There is something addictive about the RPG made by GameFreak that just completely encapsulates childhood innocence. You begin to nourish and care for your Pokemon, as you’d battle trainers, earn badges, and achieve the ultimate dream of cash, money, hoes. I mean uh. Beat the Pokemon League. Yeah. Nintendo specifically was just a huge part of my childhood. Occasionally now i’ll still go on a SNES (Super Nintendo) spree and bust out Chrono Trigger, Final Fantasy IV, Super Mario RPG or Allstars, or anyone of the Super Nintendo’s priceless classics. At no point do I think i’m the majority though, I imagine the majority of people are happy with the way gaming technology is advancing. With it becoming more and more attached completely to the online world, with the Xbox One and possibly the PS4 seeming like they both need constant internet integration to properly function. I’m not surprised however, it only makes sense.


Space Invaders circa 1978.

I’m only the ripe old age of 19, so for me nostalgia is mostly the Playstation 1, the Nintendo 64, my gameboy in my actual timespan. Not counting older consoles I’ve still had experience with obviously. I’ve spoken to my dad a lot about gaming in his generation, particularly when I was a young boy I’d ask him. He always remarked how rare it was to see home consoles on their release, the Atari and such. He’d also recall his love of Space Invaders in his teenage years, as multiple people would clamor for the game we now deem archaic and mostly obsolete. There’d be queues in the local cafe, people eager to spend their petty change in order to blast some aliens. Since, the pixelated alien enemy has become somewhat of a pop culture icon, often appearing on T-shirts, in artwork, and the occasional internet meme.The principle of arcade machines are mostly lost now, bar from a few examples, they’re mainly not in production outside of Japan these days.

Ralph appearing in his Video-Game 'Fix It Felix.'

Ralph appearing in his Video-Game ‘Fix It Felix.’

Disney’s Wreck it Ralph (2012) is a wonderful animated little world taking place inside the confines of an arcade. But why the Arcade? Arcades are mostly a thing of Gaming’s past and don’t really bare any relevance to now. Although it’s true, the concept of arcades to some sections of the world are quite the nostalgic thing. In addition Disney and Pixar films often like to hinge around the idea of a community. That community could be anything, a group of toys played by the same child, animals in an environment, citizens under the same feudal aristocracy. As the plot develops something will threaten to corrupt, destroy, or alter that community and this is why the arcade is the setting in Wreck it Ralph. It’s a narrative conceit to convey the endangerment of the video games. In addition it’s also needed to portray Wreck it Ralph’s notion of death, via the macabre ‘Out of Order’ sticker placed on every machine as it’s slowly wheeled away. I don’t suppose these ideas quite work in the confines of a home console.

The first appearance of iconic plumber Mario, in 'Donkey Kong'.

The first appearance of iconic plumber Mario, in ‘Donkey Kong’.

The very concept is drenched in nostalgia for gaming’s past. Ralph is a villain in a game known as ‘Fix it Felix’ in which Ralph must destroy an apartment building before Felix can fix it. Ralph begins to resent his job, and the fact no one really appreciates his rather important role. The game for me, reminded me of the original Donkey Kong without the princess. As Ralph begins to feel more helpless he goes to a help group for villains known as ‘bad-anon’.


From left to right, A member of the Lin Kuei possibly Smoke from Mortal Kombat. Bowzer from Super Mario (Et al). Zangief from Street Fighter, Dr.Eggman from Sonic The Hedgehog.

They all feel the same dejected way, that the hero soaks up all the glory and the villains are generally left with nothing. Although within the context of the fighting game from which Zangief originates from, that doesn’t exactly make sense as any character is playable. In addition I’ve always had a affinity for the more villainous characters in fiction. Zangief offers quite the humorous account but also some helpful advice, as he utters the words:

Then I have moment of clarity… if Zangief is good guy, who will crush man’s skull like sparrow’s eggs between thighs? And I say, Zangief you are bad guy, but this does not mean you are *bad* guy. –

Disney always did a do a wonderful job of humanizing characters. But to humbly accept that he’ll never be a hero isn’t enough for Ralph, as he ventures into ‘Hero’s Duty’, A first person Sci-Fi based shooter which seems like a kind of mesh between first person shooters titles Gears of War, and Call of Duty. He breaks the rules of the game, but escapes with the ‘medal’ maybe a smart satire on gaming achievements, or gamer points. He stumbles into an escape pod an ends up in the land of ‘Candy Crush’. He meets a sweet little girl named Vanellope von Schweetz who is a ‘glitch’ within the game, and is apparently a mistake by the developers.

Vanellope and Ralph, in the sugary land of 'Candy Crush'.

Vanellope and Ralph, in the sugary land of ‘Candy Crush’.

The famous 'Reptile' fight. Appearing as a palette swapped Scorpion with a different movelist, regardless to what the name plaque says.

The famous ‘Reptile’ fight. Appearing as a palette swapped Scorpion with a different movelist, regardless to what the name plaque says.

The idea of a character being a glitch, not intended for purpose in the game is certainly one that’s well rooted within the game industry. Frequently games are well-known to have unlockable characters, or easter egg cameos by a character not intended for use. In addition, hacking has shown us a lot about the development of games, and the frequently left files, and left over data from scrapped or removed characters or features. The fact that Wreck it Ralph uses this kind of idea as a narrative vehicle for the story, it certainly very intelligent and contextual. If a series embodies this, it’s probably Mortal Kombat and it’s sequels. It’s well known to have very particular requirements to face certain characters as easter eggs, even though the character themselves aren’t playable. Such as the original incarnations of Reptile, or Smoke. In addition the character Ermac originally appeared as a palette swapped error of the character Scorpion, the name actually standing for ‘Error Macro’, which Ed Boon decided to actually include into the game’s canon in later editions. 

Ralph discovers Vanellope was originally a character in the game, her presence altered by an evil character the King of Candy Crush. It’s later revealed he is actually Turbo, a racing character who sought to usurp other racing games, in a plea for attention as he made his way into Candy Crush. 

The Candy King glitching out, as his pixels reveal the truth.

The Candy King glitching out, as his pixels reveal the truth.

The story finishes happily ever after, with the typical Disney schmultz. However, it’s worth noting it’s morality and characters are much more subversive than usual. Ralph abandoned his game to seek glory and recognition, but ultimately that’s what drove original good guy Turbo into villainy, he sought more fame, and more attention.  Admittedly Ralph never mean’t to do any harm, but the imminent destruction of Candy Crush that almost happened due to his ignorance don’t really paint him as a hero after all do they? Is it a heroic trait to clean up a mess you made in the first place? What’s the moral? Seek recognition? or don’t? Or perhaps more accurately be yourself. I’ll stick with that one. I’ll finish this brief look into gaming’s past with a look into the significance of Q*bert in Wreck it Ralph. 

The out of work Q*Bert, with enemies Coily, and Slick.

The out of work Q*Bert, with enemies Coily, and Slick.

Q*bert is a real game character originating from the 80’s, with a series of cross-ports and sequels. In Wreck It Ralph he is a character out of work, as his game’s been unplugged. The poor little guy. At the very end, Ralph mentions how they brought him into Fix It Felix and had them as enemies on the bonus levels, and found them a place to live. How sweet. I like to think that’s a statement that old games and characters will always have a place in modern gaming, and won’t necessarily be forgotten. Wreck It Ralph is a cute little film, with a lot of in-jokes for games old and new, with some very fresh and poignant aesthetics and script. I’d recommend it. It’s been fun writing something a bit off the collar, and I hope you’ve enjoyed it too. Feel free to Follow me on Twitter @Sams_Reel_Views.

Oh, and ‘Aerith Lives’. =P. 

Evangelion 2.22 – You can (Not) Advance (2009)


After multiple distractions, I bring you Evangelion 2.0 (2.22). I wasn’t directly planning on reviewing the sequels but I got a fair amount of hits, and good feedback on them, so it only seemed logical. This time instead of the standard subtitles I went for the funimation dub instead (THIS WAS A BAD IDEA). The dub was unsurprisingly, pretty damn awful in parts. However I can’t really blame anyone but myself, and funimation of course.


Evangelion 2.0 has an action-packed opening sequence, introducing a new pilot, the bizarre covert agent Mari, as she pilots EVA unit 05 to a successful victory against an attacking angel. Then we switch to NERV HQ which is also under angel attack, as pilot 3 (or the second child) Asuka Langley joins the fight, successfully killing it. A lot of the narrative revolves around Shinji, Rei, and Asuka as both of the girls seemingly develop feelings for Shinji (god knows how, the man has the emotional capacities of a brick). NERV struggles to maintain all three evas, however they are sent a forth by the states and are forced to put unit 02 in stasis (due to a law that defines a country may only have three active units). Unit 3 is infected by an angel, as it traps Asuka inside. Shinji and Unit 01 are deployed, however he refuses to fight in fear of killing her. His father, Commander Ikari replaces Shinji with a dummy plug (A computer program that’ll run the EVA on it’s own) it does and the results are catastrophic as it completely destroys unit 3, including the capsule that contains Asuka.


She is fine, but put in quarantine for fear of her being corrupted by the angel for the time being. Shinji once again runs away from his problems, refusing to pilot the EVA again. Yet another angel attacks with the city already in ruins as NERV deploy Unit 02 with the unknown Mari piloting it. She attacks it, but fails to do any damage, as she uses a passcode to remove the safety constrictions of the EVA, turning it from machine, into a feral beast. However even then she struggles, as Unit 00 (Rei) tries to aid her. Unit 02 breaks the AT Field, as Unit 00 runs a missile directly into it’s core, but the angel remains unharmed. All of this builds to a tense conclusion as Shinji comes back and pilots Unit 01 once again, enraged as the angel has ingested Unit 00 in it’s entirety. His heightened emotional state causes Unit 01 to act insanely as it savages the angel, and saves Rei. The story finishes with the technical team observing Unit 01 and it’s angelic appearance. Ritsuko then predicts the third impact is coming (Apocalypse).


There’s a lot happening in Evangelion 2.0. First thing of note is, the canon from the TV series is completely changed in dire contrast to the first film which pretty much copied the series shot for shot. The action is certainly in abundance, and the animation budget really shows. The themes of religion, and sin are much more evident. When angels are slain, Tokyo 3 is left washed in seas of blood, or left barren rusted and grey. The writing is marginally more realistic with the characters feeling more accurately adjusted considering they’re on the very brink of devastation. It also touches on the idea of Shinji and his father, as he faces why he pilots the EVA, mainly to garner his father’s approval which he realizes after his father praises him. Asuka features highly in this one which is expected from the stuck-up, elitist, uppity-bitch character.

If this isn't potent religious symbolism, I'm not sure what is.

If this isn’t potent religious symbolism, I’m not sure what is.

I didn’t really understand everything. For example the weird moon-sequence, with the moon-man who somehow has an EVA? Then he didn’t actually appear with it? That kind of baffled me along with a few occurances near the end. Though I don’t suppose there’s much reasoning in the realm of Japanese science fiction, fiction. Especially with one of the key themes being religion, you’re always bound to have some bizarre happenings. One last thing i’d like talk about before I summarize is Hideaki Onno and his use of score. During one of the more tense scenes he uses deliberately melodic music during a scene of intense violence. It’s a technique often used in live action cinema, most notably The Godfather 2. It’s particularly effective and profound and is probably my favorite moment of Evangelion 2.0. The thought of these towering metal giants fighting, as the score likens it to childs play, when they border so close to the end of it all. And here’s the scene;

Summary: Evangelion is a visual spectacle, and a very symbolic one. It’s plot is deep-rooted and complicated, but also ideological with the strange relationship between science and religion that allows mankind to defend it’s self against the would-be apocalypse. It’s also a story about people, or children in the biblical sense. Everything about Evangelion 2.0 oozes texture and visceral tones. However, there’s a lot of fan-service and it certainly tries to derail the serious, and harsh mood of Evangelion. That being said it’s still an incredible piece of animation, and i’d recommend it. Until next time folks, Like/Follow/Comment, and follow me on twitter @Sams_Reel_Views. I’m also now writing at

Shazam/Superman: The Return of Black Adam! (And other DC Shorts) (2010) BLOGAGANZA – Part 1.

Couldn't find a poster as it's a straight to DVD release, so here's the Title card from short 1.

Couldn’t find a poster as it’s a straight to DVD release, so here’s the title card from short 1.

Just a brief foreword  I’m going to be doing basically nothing today, and this weekend, so I’mma test my limits and see how many posts I can do in 3 days, hence the ‘Blogaganza’, so here is Post number 1!

Hi there, sorry for the massively long winded title! On this post i’ll be covering DC’s release of 3 of their Showcase Shorts in their entirety, along with a brand new short featuring Captain Marvel and Superman especially for the DVD release. It sounds like relatively small beans but the shorts themselves are actually very entertaining, and they highlight why DC has such a grip on the animation market as opposed to the marvel animated features simply because they know what people want. There are 4 shorts, Shazam/Superman, The Spectre, Green Arrow, and Jonah Hex. The purpose of the features was mainly as DVD release features to try and introduce some of their more minor characters to audience in order to establish them as characters. Due to the general popularity of the shorts they decided to release them on DVD, with an additional longer short to flesh out the run time to just over an hour. 

Gotta love dem lightning powers.

Gotta love dem lightning powers.

Short 1: The Return of Black Adam is essentially Captain Marvel’s origin story. Billy Batson is an orphan living on his own, who explains to Clark Kent in one of the earlier scenes in the cafe, ‘I was told be good, and good will follow…but I’m starting to think being good, isn’t good for me’. Shortly after, Black Adam appears claiming he wants to destroy Billy Batson in order to prevent him becoming his archnemesis Captain Marvel, however he is unsuccessful as Billy meets the wizard and inherits his power. I like this short, it’s an origin story and it shows Black Adam kicking several shades of pain into Superman (A character I very much loathe, and you’ll soon come to learn). Also Black Adam is one of my favorite characters in DC’s Injustice: Gods Among Us (Lightning bolts for everyone!). We also saw a live-action version of this be adapted actually, New Line Cinema bought the rights with Jason Segel of Forgetting Sarah Marshall, and How I Met Your Mother fame, with Black Adam being portrayed by Dwayne ‘The Rock’ Johnson, but unfortunately (Fortunately?) it was abandoned. Anyway, back on track, The Return of Black Adam is a fun little short with plenty of action, fresh animation and some insight into the little known Captain Marvel. B!


Short 2: The Spectre!

The Spectre is a ghost, but seemingly he has two forms, one of a hardboiled detective, and the other the vengeful apparition known as The Spectre

The Spectre is a ghost, but seemingly he has two forms, one of a hardboiled detective, and the other the vengeful apparition known as The Spectre

This is actually my first encounter with the character as I watched this, and it was actually very interesting. The Spectre is a dead man who seemingly haunts the earth as he solves crimes. However, he is seemingly very brutal as he tortures and interrogates his subjects using his supernatural powers to make their worst dreams come true. A special effects man has his props come to life and haunt him Michael Jackson: Thriller style, as another suspect has his car impacted into the dirt. While the guilty Aimee Brenner (Alyssa Milano) is sliced to death by a whirlwind of the money she murdered for, as the Spectre lingers into the distance. The Spectre is voiced by Gary Cole (OH MY GOD IT’S HARVEY BIRDMAN) who has a fantastic voice for serious voice acting. It’s definitely a step away from DC’s bland and generic do-gooder characters, which is definitely a step in the right direction. I actually think this would make a fantastic live action movie, with really harsh noir tones, with the supernatural elements made a bit more serious I think it’d be quite a masterpiece with a decent director on board. Good short, short and sweet.  A-!


The Spectre in his true form.

Short 3: Green Arrow!

DC Hero, Green Arrow. (No, not Lantern)

DC Hero, Green Arrow. (No, not Lantern)

It’s odd that they gave Green Arrow one of these, considering he was always mildly pushed as a kind of sub-flagship character. Oh the humble days of the Justice League cartoon. This is especially the case now with his presence in TV show Smallville, and now spin-off show Arrow. This short was quite generic, a princess is being taken through the airport, as hired assassin and evil archer Merlyn (I don’t know why he’s an archer?) attempts to assassinate her in order to put his employer, the princess’s uncle as the rightful ruler. The highlight is pretty much Malcolm McDowell of Clockwork Orange fame voice acting as Merlyn, other than that this is rather dull. Also Green Arrow proposes to Black Canary, which basically alienates the audience to why this is happening, or who she is? I only vaguely know the situation because I watched too many cartoons 6 years ago. Dull, and generic. C-

Gotta love those old reverse villains.

Gotta love those old reverse villains.

Short 4: Jonah Hex


The only one of these characters to actually have a feature film, although made after the short was obviously. I’ve not seen the feature film but i’ve only had bad/mediocre things, however the short is very good. The western style is portrayed incredibly well, and I love a well-written anti-hero. It entails a foul temptress who lures men in, thinking she’s just a typical prostitute as she fills them full of led via a revolver, and has her two henchmen dump the body after looting them. Jonah walks through town, looking for Red, a criminal just killed by the whore’s plan as he takes her two henchmen down, and demands her take him to Red. He takes the body for the bounty, and leaves her to fester in the graveyard she’s created remarking ‘You know the whole gang’. B+


I liked DC Showcase shorts, well paced, with decent animation and fairly entertaining plots with characters we don’t often see under the spotlight hoggers Batman, and Superman. For anyone intrigued, it’s worth a poultry hour of your time. I will be back in a few hours with another one with Blogaganza part 2! Probably! Until then please Like/Comment/Follow, if you feel so inclined and follow me @Sams_Reel_Views on the Twittorz. 

Evangelion 1.11 You are (Not) Alone (2007)


Time for something a bit different today, taking a break from the Woody Allen films with the first of four films which are remasters of the original Neon Genesis Evangelion series. Evangelion 1.11 (or 1.0) is animated (anime) film, that’s highly involved in ideas of science-fiction, and in many ways horror, with an incredibly deep religious subtext. I saw the original series many years ago, and was somewhat a fan but never finished it, which made watching this all the more tempting.

EVA Unit 01.

EVA Unit 01.

Evangelion follows a teenage boy named Shinji Ikari, who lives in Neo-Tokyo in the vaguely distant future (I can’t remember canon time dates). His father is a high ranking official in an organization NERV which is essentially some kind of global protection organization. The world borders on apocalypse as monsters known as ‘Angels’ continue to attack Tokyo, Shinji’s father summons him to pilot an Evangelion (A machine designed to fight the angels) as the human race struggles to survive. The film follows the first few attacks in the chronology, and the events leading up to Shinji piloting it, and the aftermath of so. It also focuses on fellow pilot Rei Ayanami, the other eva pilot, and also on Shinji’s father and their incredibly strained relationship. The first few battles with Angel 4, And 5 are fairly routine, with Unit 01 sustaining damage but ultimately protecting Tokyo. The climax involves the 6th angel as it comes close to penetrating and destroying NERV HQ, as drastic measures are taken as Shinji gets one shot using a special protoype positron cannon, which manages to create incredible tension considering it’s an animation.


The film is only the first of a 4 part series, so you can’t really expect it to be as tense, and capturing as the later installments. The film seems very much similar to the original TV series, in some sections down to the shot with much fresher, revitalized animation which really captures the spectacle of it all. The animation is really crisp, and the battle scenes are incredibly gripping, however EVA still has elements of fan-service, and some very irritating, or otherwise ridiculous characters. Throughout the introductory cast, it’s basically impossible to fund someone who’s just a standard functioning human-being, especially with 4 or 5 of them (Shinji, Rei, Gendo) being angsty and untalkative  which really doesn’t create good drama. You could say it’s a part of the whole apocalyptic genre, and it’s a new world or such, but ultimately in my eyes that’s what holds Evangelion back, a lack of identifiable or amiable characters. However it is realistic in the way they behave, and is in many ways the very antithesis of the azumanga diaoh bubblegum bullshit that anime often gets tied down to, it has a variety of dark, synical characters who have seen too much and don’t know how to express themselves. In terms of mis-en-scene Evangelion 1.11 is incredibly symbolic in terms of religious symbols that really ties into the whole apocalypse, and idea of creation unmaking it’s self.


Only a short review today, as I’m incredibly tired from a 6 hour train journey yesterday. Tomorrow we’ll crack on with part 3 of the Woody Allen films, and hopefully something new on Monday. Evangelion is an acquired taste, but certainly a good choice for those interested in science-fiction and apocalyptic dystopian drama. Until next time, I’ll leave you with this clip, and ask you to follow/like/comment/share if you like what you’ve read, and cheers!